The Trainer, which shows a BETA badge, grades each decision you make and totals the results for the session. Read that feedback and you know which moves cost you and where to work next. It reaches you in two places: on the table the moment you act, and in the left panel afterwards.
- Widen the left panel from its slim toolbar.
- Check the running score at the top of the screen as you play.
- Open History to step back through the hands one at a time.
A Settings gear sits alongside them, covered in Trainer Settings.
On the table, as you act
When you act, the verdict appears on the table rather than in a popup, so nothing interrupts the other tables you are running. You'll see the action word in your info box too: Fold, Check, Call, Bet or Raise.
The answer and its feedback
A training table mid-hand: the action line on the left marks what each seat did, and the analysis panel on the right shows the spot.
The training table after a move: the result marked on the table, with the session's Stats and History on its left.
The Stats panel
FlopHero SCORE sums up how the session has gone in a single reading from 0 to 100%. It is the one number to glance at first.
The score shows as a bar, with your Moves count beside it and Hands in the counters below.
The metrics under the score say what earned it:
- ACCURACY, shown as a percentage.
- AVG FREQUENCY, labeled "GTO freq of picks": the average GTO frequency of the actions you chose.
- EV LOST and EV LOSS %, how much expected value your play gave up, in big blinds and as a share of the pot. Reading the Numbers defines both.
The panel also tracks your STREAK, HANDS, DURATION and AVG TIME.
Play Quality: how each move scores
PLAY QUALITY is the scale to learn first, because it grades each move you make. Every decision lands on one of five levels, shown on a bar that runs green to red: Best move, Correct, Inaccuracy, Mistake and Blunder.
A count sits beside each level, so a run of blunders stands out from the odd inaccuracy.
Play Quality scores each move. The grades FlopHero puts on a finished hand are a separate scale, explained in Decision Quality. Read the two separately, so you never mistake a move-level result for a hand-level grade.
Your session History
The History tab is where you act on those counts. It opens as SESSION HISTORY, with one card per hand you have played.
Open a card for the whole story of that hand. The header carries the verdict, your cards, the spot and the hand's EV in big blinds. Mistake hands get their own marker.
Labelled Position and Action rows come next, then one tile per option with a mini bar of the spot's GTO frequencies. A best badge marks the top move.
The tab also has a per-table filter at the top, labeled All, T1, T2, T3 and T4.
This tab shows only the session in front of you. See Trainer History and Statistics for your progress over time, with trends across past sessions.
Study a spot deeper
While a hand is live and it is your turn, the strategy on the right stays hidden. The panel shows Equity is revealed after you act: take your action at the table to reveal the optimal play. This keeps you from copying the solver's answer while you decide.
To see the full solution, use Study This Spot in the left toolbar. It opens the exact spot in the Strategies explorer in a new browser tab, with the hand's line already loaded. Your training session keeps running behind it.
Open Range, Matrix or Analysis in the drawer to read the solved strategy once it loads. The Analysis tab appears in the Replayer as well. Replayer Display Settings covers it in full.
Where to go next
- Reading the Numbers defines Won, EV, GTO EV and EV Loss %.
- Decision Quality breaks down the per-hand grades on your uploaded play.
- Trainer History and Statistics tracks your long-term training progress.
- Getting Started with the Trainer covers the Trainer basics and how a session works.