Upload a hand-history file and read your first session: the Won, EV and GTO EV columns, the decision-quality grades, and your worst hand in the Replayer. If you have already played a few hands, you have everything you need to begin.
Start with a hand-history file: your poker site or tracker produces one every time you finish a session. Supported Sites and Formats tells you which file yours is. Exporting Hand Histories shows how to save it.
Upload your hands
Click Upload in the header. It sits just after the navigation links and before your profile chip, on every page that carries the main navigation, which puts it within reach from anywhere in the app.
Before your first upload, the Sessions page shows its Get Started panel: the three steps from hand history to ledger, and the Upload hands button under them.
The Upload Hands and Analyze window opens:
- Drop your file onto the drop area, or click Upload File to pick one.
- Wait for the analysis. The Upload tab has no submit button to press.
If your poker software wrote a folder of small files rather than one big file, Upload Folder sits next to Upload File and takes the folder instead.
Prefer to paste? Switch to the Paste Text tab and drop your text in. Its Analyze button turns active.
To check that your site is supported, open Supported Sites and read the full list. The complete walkthrough is Uploading Hand Histories.
Once analysis finishes, your hands are ready to read. Your upload also appears in Files & Database, in the Tracker's left list, where FlopHero keeps your uploaded files; Managing Your Hand Database covers them.
Read your session
Open Tracker from the header. It opens on Sessions, where your upload appears as one session row.
The Sessions page after an upload: the session as a row with how long it ran, how many hands it carried and what it won.
- Hands is the number of hands in the session.
- Analyzed is how many of them the solver graded.
- Won is the net amount you gained or lost.
- All-in EV is that same Won figure with the all-in luck taken out.
Those four columns are the ones to read first. Some uploaded hands are left unanalyzed, so fewer hands can be analyzed than you uploaded. Why Some Hands Aren't Analyzed explains what gets left out.
Won and All-in EV can differ for the same hands: hands that got all in and went to showdown count at the equity you held when the chips went in, and the card that came does not change them.
The hand list below adds GTO EV for each hand: what that hand gave up against the solver's line, which is why it reads zero or negative.
Reading the Numbers explains all of them, and why the GTO EV label works against you.
Spot your grades at a glance
The Sessions page's hand list has one row per hand. The Filters panel's Analysis section breaks it down by grade with a count for each, so your best and worst decisions stay easy to find.
The Files & Database table: each upload with how many hands it carried and how many of them the solver has graded.
The grade names appear in the Filters panel: Optimal, Strong, Weak and Blunder. Decision Quality explains what each grade means and how a hand earns it.
Open your worst hand
The hand list arrives sorted by date. Click its EV Loss % header to put the largest values first. EV Loss % is, roughly, how big a mistake was as a share of the pot it was made in, so the top of the list is now your costliest decisions. Reading the Numbers covers the metric. The Hand List and Filters covers sorting and filtering.
A hand open in the Hand replayer: the table between the hand's context bar and the street tabs, with the analysis panel beside it.
- Sort the hand list by EV Loss % to put the costliest decisions on top.
- Click the top row: the hand opens in the Hand replayer.
- Step the street tabs through Preflop and Flop, one decision at a time with Next action.
- Carry on through the Turn and River, beside the solver's panel.
The table replays street by street, and beside it a panel spells out how the solver would play that spot, listing every action with its frequency.
The other players appear under the names your hand history carries, and as IDs when your poker site deals anonymous tables. Step through the streets and see where your line and the solver's differ, and you have read your first hand. The Hand Replayer goes deeper into its controls.
When it looks wrong
A few things surprise a first reader, and each one below is normal.
The analyzed count is below my upload
Some hands have no matching solution, so they stay in your history ungraded: tournament hands, stakes your plan leaves out, and pots with more than two players after the flop. The Filters panel's Analysis section lists them all under Not Analyzed, and Why Some Hands Aren't Analyzed names every reason a hand can carry.
A hand I won is marked a blunder
The grade judges your decision, so the cards that came later and the pot you won do not change it. An action the solver does not play, giving up more than a tenth of what its best action was worth, is a Blunder whether or not the cards rescued it. Decision Quality covers the four grades.
My All-in EV and my Won disagree
They agree on most hands and part company on all-in showdowns: All-in EV counts those at the equity you held when the chips went in, and the card that came does not change it, so a run of luck shows up as a gap between the two. Reading the Numbers covers both.
Where to go next
- Reading the Numbers explains Won, EV, GTO EV and EV Loss %.
- Decision Quality breaks down the Optimal, Strong, Weak and Blunder grades.
- The Hand List and Filters helps you cut straight to the hands worth reviewing.
- A Tour of the FlopHero Interface shows where everything else lives.